Думаю на эту тему, вам нужно гугл спрашивать.. https://www.ferra.ru/review/ computers/experiment-directx-12-vs-directx-11.htm.

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DirectX 12 — 12-я версия Direct3D (DirectX), компонента программного интерфейса приложения (API), обеспечивающего функции для взаимодействия операционной системы и приложений с драйверами видеокарты, преемник DirectX 11.

(hashtag ad)Thanks for watching guys! These videos Performance differences in DirectX 11 vs DirectX 12! So I've been trying to find the perfect settings for my rig that includes a GTX 1070 and a Ryzen 2600, after playing for almost an hour, I found out that by selecting the DirectX 11 API seems to make the game work much more better then using DirectX 12. Under DirectX 11 a significant portion of the CPU’s power is spent interpreting API instructions rather than executing game code. DirectX 12 reduces the API overhead, freeing up computation resources for running game code. This means that CPU-limited games could see greater performance, as their CPU power is freed up to handle game code.

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#12. Derrame. Oct 1, 2019 @ 11:46am dx12 doens't work for me #13 ultimate fps booster🔥privat fps booster 🔥⚡️this program increases the fps by 5 times⚡️instruction for downloading1. 👉download link: https://tophacks.pro/f dx 12, cuz dx 11 looks like ♥♥♥♥ once you get used to it. That's not true. Dx12 focuses on improving performance as opposed to adding visuals. There is no discernable difference (visually) between dx11 and dx12 for the vast majority of games that utilize it.

Mac OS (Metal): 74. Parallels 15 (dx11): 16. Windows 10 (dx12): 84. Vad vi ser här är att med ett kraftfullt grafikkort är prestandaförlusten i en 

More importantly, however, DirectX 12 proved to be much more stable than DX11. Only 1% percentile FPS on the route from Zuldazar to Vol'dun was minimally in favor of the older API - on the flight to Nazmir the advantage of the DX12 was significant. DX12 if it works, 11 if it doesn't.

Left one is DX11 and Right one is DX12. Thought i'd been cool to compare these how the effect on FPS.Music: Kasger - Out Here [NCS Release]★My PC Specificati

DirectX 12 performance with Stardock's Ashes of the Singularity Page 3 : Benchmarks: 1080p & 1440p By Steven Walton on November 2, 2015 Most Read. 22 comments Se hela listan på docs.microsoft.com Se hela listan på gamasutra.com 2015-03-26 · The first test is a comparison of DirectX 11's single-threaded performance vs. DirectX 11's multi-threaded performance. DirectX 12 may make AMD's often ignored FX parts hot again, 2020-08-27 · Looking at DirectX Graphics Samples, I believe you can simply specify 11_0 then check for the maximum supported feature level, or check each individual feature option you need to use – these work on all levels and do not require a certain minimum feature level like it was in Direct3D 11.1.

Only 1% percentile FPS on the route from Zuldazar to Vol'dun was minimally in favor of the older API - on the flight to Nazmir the advantage of the DX12 was significant. DX12 if it works, 11 if it doesn't. 11 is basically only being included for compatibility reasons.
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(hashtag ad)Thanks for watching guys! These videos Performance differences in DirectX 11 vs DirectX 12! So I've been trying to find the perfect settings for my rig that includes a GTX 1070 and a Ryzen 2600, after playing for almost an hour, I found out that by selecting the DirectX 11 API seems to make the game work much more better then using DirectX 12. Under DirectX 11 a significant portion of the CPU’s power is spent interpreting API instructions rather than executing game code.

This talk brings you up to speed with the API, offers tips on how to get your renderer up and running, presents key feature overviews, and shows how to deploy your application.
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2017-03-23

Nyckelord: DirectX 12, Multiadapter, CrossFire, SLI 11.